#pragma once
#ifndef _GUN_BODY_H_
#define _GUN_BODY_H_
#include "BaseBody.h"
class GunBody :
	public BaseBody
{
protected:
	virtual void makeBody();
public:
	GunBody(b2World *_World, b2BodyType _BodyStype);
	~GunBody();


};
#endif _GUN_BODY_H_

